Mysticism Skill

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Mysticism is a Gargish form of magic that every player can use. Like Magery, casting a Mysticism spell will drop the weapon or shield in your hands into your backpack unless it has spell channeling. Mysticism benefits from up to 4 faster casting and up to 8 faster cast recovery from your equipment. Mysticism spells fall into the same spell circles as Magery and are cast at the same speed.

Unlike Magery, 8th circle spells do not have a 100% success chance even at 120 skill.

The power of a Mysticism spell is generally determined by the caster's Mysticism skill together with their Focus or Imbuing skill.

The reagents Mysticism needs are similar to the ones used in Magery: Bone, Daemon Bone, Dragon's Blood and Fertile Dirt. Bone and Fertile Dirt can be bought from NPC Mystics, while Dragon's Blood and Daemon Bone have to be harvested. Daemon Bone comes from the demonic creatures of Ter Mur or from the monsters in the Doom dungeon. Dragon's Blood is harvested by carving the corpses of dragons and related creatures.

Spells

Icon​
Spell Name​
Reagents​
Description
1550643646581.pngNether Bolt
In Corp Ylem
  • Black Pearl
  • Sulfurous Ash
Fires a nether bolt that deals chaos damage to the target.

Mana Cost: 4, Delay: 0.50 sec, Min Skill: 0
1550643654835.pngHealing Stone
Kal In Mani
  • Bone
  • Garlic
  • Ginseng
  • Spider’s Silk
Creates a usable Healing stone. Double clicking the stone
spends a little of its charge and heals you instantly.

Mana Cost: 4, Delay: 0.50 sec, Min Skill: 0
1550644195594.pngPurge Magic
An Ort Sanct
  • Fertile Dirt
  • Garlic
  • Mandrake Root
  • Sulfurous Ash
Removes a random beneficial buff from the target,
if the target has one. The success rate depends on
the level of the buff being removed.

Mana Cost: 6, Delay: 0.75 sec, Min Skill: 8
1550644203110.pngEnchant
In Ort Ylem
  • Spider’s Silk
  • Mandrake Root
  • Sulfurous Ash
Temporarily enhances your weapon with a hit spell.
If your Mysticism and Imbuing are both at least 80,
it also adds spell channeling to your weapon.

Mana Cost: 6, Delay: 0.75 sec, Min Skill: 8
1550644213637.pngSleep
In Zu
  • Nightshade
  • Spider’s Silk
  • Black Pearl
Puts a target to sleep, forcing them to move at walking
speed, lowering their hit chance and defense chance and
preventing them from casting or attacking.
The target wakes up if it takes damage.

Mana Cost: 9, Delay: 1.00 sec, Min Skill: 20
1550644219666.pngEagle Strike
Kal Por Xen
  • Blood Moss
  • Bone
  • Mandrake Root
  • Spider’s Silk
Summons a magical eagle that strikes the target for energy damage.

Mana Cost: 9, Delay: 1.00 sec, Min Skill: 20
1550644227181.pngAnimated Weapon
In Jux Por Ylem
  • Bone
  • Black Pearl
  • Mandrake Root
  • Nightshade
Summons a weapon that fights on its own. It takes up 4 slots.
The weapon's power is determined by the caster's Mysticism, Imbuing,
Anatomy and Tacticsskills.

Mana Cost: 11, Delay: 1.25 sec, Min Skill: 33
1550644233992.pngStone Form
In Rel Ylem
  • Blood Moss
  • Fertile Dirt
  • Garlic
Summons a weapon that fights on its own. It takes up 4 slots.
The weapon's power is determined by the caster's Mysticism, Imbuing,
Anatomy and Tactics skills.

Mana Cost: 11, Delay: 1.25 sec, Min Skill: 33
1550647235347.pngSpell Trigger
In Vas Ort Ex
  • Dragon’s Blood
  • Garlic
  • Mandrake Root
  • Spider’s Silk
Stores a single Mysticism spell inside a spell stone.
Double clicking the spell stone casts the spell instantly.
The circle of the spell you can store is limited by the
caster's Mysticism skill together with their Imbuing or
Focus skill.

Mana Cost: 14, Delay: 1.50 sec, Min Skill: 45
1550647252818.pngMass Sleep
Vas Zu
  • Ginseng
  • Nightshade
  • Spider’s Silk
Casts the Sleep spell on all creatures in the
targeted area.

Mana Cost: 14, Delay: 1.50 sec, Min Skill: 45
1550647275020.pngCleansing Winds
In Vas Mani Hur
  • Dragon’s Blood
  • Garlic
  • Ginseng
  • Mandrake Root
Heals and cures a target along with the party members
in range.

Mana Cost: 20, Delay: 1.75 sec, Min Skill: 58
1550647281973.pngBombard
Corp Por Ylem
  • Blood Moss
  • Dragon’s Blood
  • Garlic
  • Sulfurous Ash
Hurls a boulder that deals physical damage to the target.
The boulder has a chance to stun the target and stop
it in its tracks.

Mana Cost: 20, Delay: 1.75 sec, Min Skill: 58
1550647304337.pngSpell Plague
Vas Rel Jux Ort
  • Demon Bone
  • Dragon’s Blood
  • Nightshade
  • Sulfurous Ash
Strikes the target for chaos damage and infects it with a spell plague.
Every time an infected target takes damage, there is a chance
it suffers an additional burst of chaos damage.
The plague wears off over time, but several spell plagues can be
cast on the same target and they stack on top of each other.

Mana Cost: 40, Delay: 2.00 sec, Min Skill: 70
1550647313401.pngHail Storm
Kal Des Ylem
  • Dragon’s Blood
  • Black Pearl
  • Blood Moss
  • Mandrake Root
Creates a hailstorm that deals cold damage to everyone in the target area.

Mana Cost: 50, Delay: 2.00 sec, Min Skill: 70
1550647320588.pngNether Cyclone
Grav Hur
  • Mandrake Root
  • Nightshade
  • Sulfurous Ash
  • Blood Moss
Batters an area with powerful winds that deal chaos damage and may
drain mana and stamina.

Mana Cost: 50, Delay: 2.25 sec, Min Skill: 83
1550647325964.pngRising Colossus
Kal Vas Xen Corp Ylem
  • Demon Bone
  • Dragon’s Blood
  • Fertile Dirt
  • Nightshade
Summons a creature called a Rising Colossus that attacks targets on
its own and takes up 5 of your slots. The power of the Rising Colossus
depends on the caster's Mysticism skill together with their
Imbuing or Focus skill.

Mana Cost: 50, Delay: 2.25 sec, Min Skill: 83