Armor Refinement
Armor Refinement lets players refine non-medable armor. Generally speaking, metal armor (plate/chain/ring), bone armor, dragon scale armor and studded leather armor are not medable. Non-medable armor becomes medable if it has the Mage Armor property.
To refine armor you need to be a master of Blacksmith, Tailoring or Carpentry.
There are two methods of refining armor:
Reinforced – Raises the maximum resist while lowering the maximum defence chance by 1. (You give up DCI cap to raise your resist caps.)
Deflecting – Lowers the maximum resist while raising the maximum defence chance by 1. (You give up resist caps to raise your DCI cap.)
Refinement components come in the following levels:
The Amalgamator refinement is obtained as a cleanup reward worth 10,000 points. You can combine lower level refinements into the upgrades shown below.
Refinement components can be obtained from:
Combination Table
Locations of the Armor Refiner vendor:
To refine armor you need to be a master of Blacksmith, Tailoring or Carpentry.
There are two methods of refining armor:
Reinforced – Raises the maximum resist while lowering the maximum defence chance by 1. (You give up DCI cap to raise your resist caps.)
Deflecting – Lowers the maximum resist while raising the maximum defence chance by 1. (You give up resist caps to raise your DCI cap.)
Refinement components come in the following levels:
- Invulnerability – Applies four modifications with a chance to apply five modifications.
- Fortification – Applies three modifications with a chance to apply four modifications.
- Hardening – Applies two modifications with a chance to apply three modifications.
- Protection – Applies one modification with a chance to apply two modifications.
- Defense – Applies one modification.
- 2 of a Defense type gives 1 of a Protection type.
- 3 of a Protection type gives 1 of a Hardening type.
- 4 of a Hardening type gives 1 of a Fortification type.
- 5 of a Fortification type gives 1 of an Invulnerability type.
​
Refinement components can be obtained from:
- Treasure Maps
- Message in a Bottle
- The strongboxes at the vendors on the Felucca map
- Champion Spawn Bosses
Armor Type​ | Reinforce Component (Resists)​ | Deflect Component (DCI)​ | Consumable​ |
|---|---|---|---|
| Bone Studded Leather Hide Studded Samurai | Cure
| Wash
| Leather Braid
|
| Chainmail Dragon Samurai Plate Plate Ringmail Gargish Platemail | Scour
| Polish
| Malleable Alloy
|
| Gargish Stone Woodland | Varnish
| Gloss
| Solvent Flask
|
Combination Table
​
Polish
| +​ | 20 x Malleable Alloy
| →​ | Polished Plating
|
Scour
| +​ | 20 x Malleable Alloy
| →​ | Scoured Plating
|
Wash
| +​ | 20 x Leather Braid
| →​ | Washed Thread
|
Cure
| +​ | 20 x Leather Braid
| →​ | Cured Thread
|
Varnish
| +​ | 20 x Solvent Flask
| →​ | Varnished Resin
|
Gloss
| +​ | 20 x Solvent Flask
| →​ | Glazed Resin
|
​
Craft Type​ | Reinforcing​ | Deflecting​ |
|---|---|---|
| Tailor | Cured Thread
| Washed Thread
|
| Blacksmith | Scoured Plating
| Polished Plating
|
| Carpenter | Varnished Resin
| Glazed Resin
|
Locations of the Armor Refiner vendor:
- Blacksmith - Warrior’s Supplies, Cove, Felucca
- Carpenter - From Tree to Yew, Jhelom
- Tailor - A Stitch in Time, Ocllo, Felucca
Source: Quingis UO